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| There's a good battle simulator at http://www.plutosforge.com/blog/projects/weewar-battle-simulator , but i dont know what to do about ranged stuff if it matters. | |
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| I use pluto's batt. sim. fairly often, kudos to pluto, and if by ranged hits you are referring to artillery and such there is an option for that. In the upper right area of the batt. sim. where the bonus calculator is you just click on the DFA for the number of artillery hits that you are testing and then move on to ground based attacks. You can even see the effects of multiple attacks if you use the "set" feature after each individual attack and continue to change your attack unit to match your actual game unit that you are testing. *just a note* not always 100% accurate due to the percentages based algorithm so more of a test then a "for sure" | |
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1) plutos battle sim is awesome and i still use it
2) the results of the sim show the 'probable damage' since the damage rules are based on random numbers you can, in theory, always do damage up to the health rating of the attacking unit. |
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[quote=Tygerdave]I updated the stats array you can edit your script and paste this over the exsisting. Someone wanna double check my work? The specs page doesn't seem to be fully updated to the new stats, It may just be that the raider's air attack stat is the only thing not updated but I'd feel better if everything was double checked:
ar attackStats = new Array(); attackStats["antiair"] = [ 8, 3, 9, 3, 3, 3, 0, 4]; attackStats["004"] = [ 8, 6, 6, 6, 6, 0, 6, 6]; attackStats["battleship"] = [10, 14, 6, 14, 14, 4, 14, 14]; attackStats["007"] = [14, 16, 0, 14, 14, 0, 14, 14]; attackStats["bomber"] = [14, 14, 0, 14, 14, 0, 14, 10]; attackStats["010"] = [16, 14, 0, 14, 14, 0, 14, 4]; attackStats["destroyer"] = [10, 10, 12, 12, 12, 16, 10, 12]; attackStats["009"] = [12, 10, 0, 10, 10, 0, 10, 4]; attackStats["002"] = [ 6, 8, 6, 8, 8, 0, 8, 6]; attackStats["006"] = [10, 12, 0, 10, 10, 0, 10, 14]; attackStats["heli"] = [16, 10, 6, 12, 12, 0, 8, 10]; attackStats["hovercraft"] = [10, 6, 0, 8, 10, 0, 6, 8]; attackStats["jet"] = [ 6, 8, 16, 6, 6, 0, 6, 12]; attackStats["008"] = [10, 4, 0, 4, 4, 0, 4, 3]; attackStats["001"] = [ 6, 3, 0, 3, 3, 0, 3, 6]; attackStats["003"] = [10, 4, 0, 4, 8, 0, 4, 8]; attackStats["speedboat"] = [10, 6, 6, 10, 14, 0, 6, 6]; attackStats["sub"] = [ 0, 0, 0, 0, 0, 10, 16, 10]; attackStats["005"] = [10, 7, 0, 7, 7, 0, 7, 10]; attackStats["capturing"] = [ 0, 0, 0, 0, 0, 0, 0, 2];[/quote] O M F G That Looks bloody confusing :D Force, |
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