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  • That's like 3-5 years ago
  • I used to play with classmates mostly back than
  • I'm 19 now, so 4-5 years ago.
  • I think we met in a random game than
  • Also how did you see my message so quick? Coincidence that you checked chat again?
  • Yeah we did. Wow
  • I was checking if someone joined 1 of my games.
  • 1 is rated, the other is unrated.
  • Yeah my bad, I am actually trying to test out my new map
  • Do you see any unbalance in it? that I could change.
  • Symmetrical maps are usually balanced
  • true but I was like everyone got a big income, and there is generally no place where you want to go first aside from the medic places
  • There are no nuetral bases to capture before others.
  • I was thinking that instead of being the first to move the 1 who buys the right units and knows how to position himself could win
  • so yeah if you see things I could change pleas do let me know.
  • how do I buy coins?
  • owning a base gives you credits
  • Anyone online right now?
  • I need urgent weewar help.
  • In understanding how many turns base captures take.
  • I understand it's two rounds BUT:
  • Say it's 1v1, I am blue, and the other is red.
  • Red starts capturing my base at round 10 (lets call it round 10b for his turn and round 10a for my turn)
  • Does this mean he will capture the base at the end of round 12b, at the start of round 12b, or at the start or end of round 11b?
  • Hi!!
  • Can someone tell me about the coordinate system in WeeWar?
  • I am a beginner!
  • What does one mean by use the "inf at 2, 13 to hit the destroyer at 4,13"??
  • ??
  • Someone please..
  • Ok, i get it, just start to cont on 0..
  • Ok, i get it, just start to cont on 0..
  • Those are grid coordinates
  • If you hover th cursor over the hex, it will tell you
  • bottom right of the screen.
  • Urgently need someone to answer my question above! Still waiting for an answer which a move of mine depends on in a game (currently on standby)
  • he captures and hits end turn(10b), if you cannot kill the capturing unit in your turn(11a), it will be his base after he completes his turn (11b), in your turn (12a) it's his
  • Hmm
  • got it?
  • I'm just thinking what you said through.
  • So he caps 10b, it's still capping 11a, it's still capping 11b, on 12a it's his base
  • yes
  • you have one round to kill him or its his
  • Because the official weewar page says it takes 2 rounds, which to me implies start of 10b to start of 12b
  • it's his but it's empty
  • So it's actually 1.5 rounds
  • But two rounds before he can actually use it
  • Thank you very much :)
  • welcome
  • wow...just saw xBUFFx boot someone after 18 seconds....that's pathetic. How hard are you watching your screen haha

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